<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wikibase.ronzz.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rongzhou</id>
	<title>Wikibase - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wikibase.ronzz.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rongzhou"/>
	<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/wiki/Special:Contributions/Rongzhou"/>
	<updated>2026-09-24T15:43:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Classical_mechanics&amp;diff=7877</id>
		<title>Classical mechanics</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Classical_mechanics&amp;diff=7877"/>
		<updated>2026-09-24T15:13:07Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: /* Gravity: any two mass attracts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Classical mechanics is one framework to the study of [[mechanics]].&lt;br /&gt;
&lt;br /&gt;
== Validity ==&lt;br /&gt;
&lt;br /&gt;
== Vector description ==&lt;br /&gt;
&lt;br /&gt;
Concise description of mechanical systems can be provided with [[vector]]s.&lt;br /&gt;
&lt;br /&gt;
=== Reference frame ===&lt;br /&gt;
&lt;br /&gt;
A reference frame is defined by an origin $O$, and the three unit vectors for each dimension of space: $\overrightarrow{x}$, $\overrightarrow{y}$, and $\overrightarrow{z}$.&lt;br /&gt;
&lt;br /&gt;
It can be noted as:&lt;br /&gt;
&lt;br /&gt;
$$R(O;\overrightarrow{x},\overrightarrow{y},\overrightarrow{z})$$&lt;br /&gt;
&lt;br /&gt;
Conventionally, we choose unit vectors perpendicular to each other ($\overrightarrow{x}\bot\overrightarrow{y}\bot\overrightarrow{z}$), so each spatial direction is independent of another.&lt;br /&gt;
&lt;br /&gt;
=== Objects in the reference frame ===&lt;br /&gt;
&lt;br /&gt;
==== Motion: Position, velocity, accelaration ====&lt;br /&gt;
&lt;br /&gt;
For an object (S) centered at point $P$, its &#039;&#039;&#039;position&#039;&#039;&#039; relative to reference frame $R$ can be described by its position vector $\overrightarrow{OP}=(\overrightarrow{x_P},\overrightarrow{y_P},\overrightarrow{z_P})$.&lt;br /&gt;
&lt;br /&gt;
Then velocity, defined as the instantaneous change in position with respect to time, is then:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{v_S}=\frac{d \overrightarrow{OP}}{dt}=(\overrightarrow{v_x},\overrightarrow{v_y},\overrightarrow{v_z})$$&lt;br /&gt;
&lt;br /&gt;
Finally, acceleration, defined as the instantaneous change in velocity with respect to time, is then:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{a_S}=\frac{d \overrightarrow{v_S}}{dt}=(\overrightarrow{a_x},\overrightarrow{a_y},\overrightarrow{a_z})$$&lt;br /&gt;
&lt;br /&gt;
==== Mechanical contact: Force and moments ====&lt;br /&gt;
&lt;br /&gt;
Any &#039;&#039;force&#039;&#039; $\overrightarrow{F}$ on object $(S)$ can be decomposed into component forces in each of the three independent spatial direction:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{F}= \overrightarrow{F_x}+\overrightarrow{F_y}+\overrightarrow{F_z}$$&lt;br /&gt;
&lt;br /&gt;
Therefore, it can be described as a vector:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{F}= (F_x,F_y,F_z)$$&lt;br /&gt;
&lt;br /&gt;
where $$F_x=\left\| \overrightarrow{F_x} \right\|$$ and so on.&lt;br /&gt;
&lt;br /&gt;
As a result, if the force $\overrightarrow{F}$ is applied to point $A$ the &#039;&#039;moment&#039;&#039; $M(\overrightarrow{F}\to S)_B$ caused by such force at point $B$ is:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{M}(\overrightarrow{F}\to S)_B=\overrightarrow{BA}\wedge \overrightarrow{F}$$&lt;br /&gt;
&lt;br /&gt;
It can also be decomposed into components along three independent spatial directions:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{M}=(M_x,M_y,M_z)$$&lt;br /&gt;
&lt;br /&gt;
== Key principles ==&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 1st law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 1st law describes the phenomenon &#039;&#039;&#039;inertia&#039;&#039;&#039;: when the overall net external force is zero, the velocity of an object is maintained.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1766}}&lt;br /&gt;
&lt;br /&gt;
The state that $\sum \overrightarrow{F}_{ext}=0$ is known &#039;&#039;&#039;mechanical equilibrium&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 2nd law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 2nd law describes the relationship between force, mass, and acceleration: the acceleration is proportional to force and the inverse of mass.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1767}}&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 3rd law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 3rd law describes the reciprocity of force: when object $(S1)$ applies a force on object $(S2)$, $(S2)$ must apply a force opposite to $(S1)$ and equal in magnitude.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1768}}&lt;br /&gt;
&lt;br /&gt;
=== Conservation of momentum ===&lt;br /&gt;
&lt;br /&gt;
For any closed system, the momentum, defined as the product of mass and velocity (m\overrightarrow{v}), is conserved before and after any mechanical interaction within the system (including collision).&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, for a closed system of $n$ objects, the principle can be expressed as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1769}}&lt;br /&gt;
&lt;br /&gt;
where $C$ is a constant.&lt;br /&gt;
&lt;br /&gt;
Any change to momentum must be a direct result of an external force $\overrightarrow{F_{ext}}$ acting on a member of the system for a duration $t$. This change in momentum, known as &#039;&#039;impulse&#039;&#039;, satisfies the following relationship:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1770}}&lt;br /&gt;
&lt;br /&gt;
=== Any motion carries kinetic energy ===&lt;br /&gt;
&lt;br /&gt;
The kinetic energy of an object of mass $m$ and velocity $\overrightarrow{v}$ is:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1771}}&lt;br /&gt;
&lt;br /&gt;
Any change in kinetic energy, is the result of an external force acting over a given distance:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1773}}&lt;br /&gt;
&lt;br /&gt;
=== Conservation of energy ===&lt;br /&gt;
&lt;br /&gt;
In a closed system, energy is conserved. It can be transformed from one form to another, but not created or destroyed:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1772}}&lt;br /&gt;
&lt;br /&gt;
=== Gravity: any two mass attracts ===&lt;br /&gt;
&lt;br /&gt;
Two point masses at points $A$ and $B$ exerts a gravitational force on each other:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1777}}&lt;br /&gt;
&lt;br /&gt;
According to [[shell theorem]], spherically symmetric shapes can be approximated by point masses.&lt;br /&gt;
&lt;br /&gt;
For real-world objects, whose shape may be irregular, if the distance between the object is much larger than the size of a given object ($\left\| \overrightarrow{AB} \right\|\gg R_A$), that object may be approximated as a point mass.&lt;br /&gt;
&lt;br /&gt;
Otherwise, for arbitrary real-world objects:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1778}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Symbol !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| $\mathbf r_A$ || position vector of an infinitesimal piece of body $A$.&lt;br /&gt;
|-&lt;br /&gt;
| $\mathbf r_B$ || position of an infinitesimal piece of body $B$.&lt;br /&gt;
|-&lt;br /&gt;
| $\rho_A(\mathbf r_A), \rho_B(\mathbf r_B)$ || density at those points.&lt;br /&gt;
|-&lt;br /&gt;
| $dV_A=dr_A^3, dV_B=dr_B^3$ || infinitesimal volumes.&lt;br /&gt;
|-&lt;br /&gt;
| $dm_A=\rho_A dV_A$, $dm_B=\rho_B dV_B$ || infinitesimal masses.&lt;br /&gt;
|-&lt;br /&gt;
| $\lvert \mathbf r_B-\mathbf r_A\rvert$ || distance between the two infinitesimal pieces.&lt;br /&gt;
|-&lt;br /&gt;
| $\dfrac{\mathbf r_B-\mathbf r_A}{\lvert \mathbf r_B-\mathbf r_A\rvert^3}$ || unit direction from $A$-piece to $B$-piece, divided by distance squared.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The potential energy as a result of gravitational attraction is known as [[gravitational potential energy]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
See also: [[Two body problem]]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Two_body_problem&amp;diff=7876</id>
		<title>Two body problem</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Two_body_problem&amp;diff=7876"/>
		<updated>2026-09-24T15:04:13Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: /* Classic form: planetary/satellite orbit (point mass approximation) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[astronomy]], two body problems normally refer to the study of the gravitational interaction of two celestial objects.&lt;br /&gt;
&lt;br /&gt;
== Classic form: planetary/satellite orbit (point mass approximation) ==&lt;br /&gt;
&lt;br /&gt;
Approximate a star/planet as point mass $M$, and a planet/satellite orbiting around it as point mass $m$.&lt;br /&gt;
&lt;br /&gt;
The orbit of the planet in the reference frame of the star satisfies the equation:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1785}}&lt;br /&gt;
&lt;br /&gt;
Where $\mu=G(M+m)$. &lt;br /&gt;
&lt;br /&gt;
The orbit described by the equation is usually elliptical:&lt;br /&gt;
&lt;br /&gt;
[[File:Two-body-problem.ggb]]&lt;br /&gt;
&lt;br /&gt;
=== Derivation ===&lt;br /&gt;
&lt;br /&gt;
Let&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\mathbf{r}=\mathbf{r}_m-\mathbf{r}_M&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
be the vector from $M$ to $m$.&lt;br /&gt;
&lt;br /&gt;
Let $r=|\mathbf{r}|$.&lt;br /&gt;
&lt;br /&gt;
Gravity pulls $m$ toward $M$:&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
m\ddot{\mathbf{r}}_m=-GMm\frac{\mathbf{r}}{r^3} \text{ (1)}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
Gravity pulls $M$ toward $m$:&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
M\ddot{\mathbf{r}}_M=+GMm\frac{\mathbf{r}}{r^3} \text{ (2)}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
Therefore: &lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\begin{cases}&lt;br /&gt;
\ddot{\mathbf{r}}_m=-GM\frac{\mathbf{r}}{r^3} \text{ (1)/m} \\&lt;br /&gt;
\ddot{\mathbf{r}}_M=+Gm\frac{\mathbf{r}}{r^3} \text{ (2)/M}&lt;br /&gt;
\end{cases}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
The relative acceleration of $m$ according to $M$, $\ddot{\mathbf{r}}$, is&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\ddot{\mathbf{r}}&lt;br /&gt;
=&lt;br /&gt;
\ddot{\mathbf{r}}_m-\ddot{\mathbf{r}}_M&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
Substitute:&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\ddot{\mathbf{r}}&lt;br /&gt;
=&lt;br /&gt;
-GM\frac{\mathbf{r}}{r^3}&lt;br /&gt;
-&lt;br /&gt;
Gm\frac{\mathbf{r}}{r^3}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\boxed{&lt;br /&gt;
\ddot{\mathbf{r}}&lt;br /&gt;
=&lt;br /&gt;
-G(M+m)\frac{\mathbf{r}}{r^3}&lt;br /&gt;
}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
Usually, we note&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\boxed{&lt;br /&gt;
\mu=G(M+m)&lt;br /&gt;
}&lt;br /&gt;
$$&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=File:Two-body-problem.ggb&amp;diff=7875</id>
		<title>File:Two-body-problem.ggb</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=File:Two-body-problem.ggb&amp;diff=7875"/>
		<updated>2026-09-24T15:01:52Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Licensing ==&lt;br /&gt;
[[Q320|CC BY-SA 4.0]]&lt;br /&gt;
== Attribution ==&lt;br /&gt;
Author: Rong Martin-Siebler ZHOU&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1786&amp;diff=7874</id>
		<title>Item:Q1786</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1786&amp;diff=7874"/>
		<updated>2026-09-24T15:01:52Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Created the image item for Two-body-problem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1786&amp;diff=7873</id>
		<title>Item:Q1786</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1786&amp;diff=7873"/>
		<updated>2026-09-24T15:01:52Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Created the image item for Two-body-problem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1786&amp;diff=7872</id>
		<title>Item:Q1786</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1786&amp;diff=7872"/>
		<updated>2026-09-24T15:01:52Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Created the image item for Two-body-problem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Two_body_problem&amp;diff=7871</id>
		<title>Two body problem</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Two_body_problem&amp;diff=7871"/>
		<updated>2026-09-24T14:41:17Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Created page with &amp;quot;In astronomy, two body problems normally refer to the study of the gravitational interaction of two celestial objects.  == Classic form: planetary/satellite orbit (point mass approximation) ==  Approximate a star/planet as point mass $M$, and a planet/satellite orbiting around it as point mass $m$.  The orbit of the planet in the reference frame of the star satisfies the equation:  {{#content:Q1785}}  Where $\mu=G(M+m)$.   === Derivation ===  Let  $$ \mathbf{r}=\math...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In [[astronomy]], two body problems normally refer to the study of the gravitational interaction of two celestial objects.&lt;br /&gt;
&lt;br /&gt;
== Classic form: planetary/satellite orbit (point mass approximation) ==&lt;br /&gt;
&lt;br /&gt;
Approximate a star/planet as point mass $M$, and a planet/satellite orbiting around it as point mass $m$.&lt;br /&gt;
&lt;br /&gt;
The orbit of the planet in the reference frame of the star satisfies the equation:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1785}}&lt;br /&gt;
&lt;br /&gt;
Where $\mu=G(M+m)$. &lt;br /&gt;
&lt;br /&gt;
=== Derivation ===&lt;br /&gt;
&lt;br /&gt;
Let&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\mathbf{r}=\mathbf{r}_m-\mathbf{r}_M&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
be the vector from $M$ to $m$.&lt;br /&gt;
&lt;br /&gt;
Let $r=|\mathbf{r}|$.&lt;br /&gt;
&lt;br /&gt;
Gravity pulls $m$ toward $M$:&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
m\ddot{\mathbf{r}}_m=-GMm\frac{\mathbf{r}}{r^3} \text{ (1)}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
Gravity pulls $M$ toward $m$:&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
M\ddot{\mathbf{r}}_M=+GMm\frac{\mathbf{r}}{r^3} \text{ (2)}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
Therefore: &lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\begin{cases}&lt;br /&gt;
\ddot{\mathbf{r}}_m=-GM\frac{\mathbf{r}}{r^3} \text{ (1)/m} \\&lt;br /&gt;
\ddot{\mathbf{r}}_M=+Gm\frac{\mathbf{r}}{r^3} \text{ (2)/M}&lt;br /&gt;
\end{cases}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
The relative acceleration of $m$ according to $M$, $\ddot{\mathbf{r}}$, is&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\ddot{\mathbf{r}}&lt;br /&gt;
=&lt;br /&gt;
\ddot{\mathbf{r}}_m-\ddot{\mathbf{r}}_M&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
Substitute:&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\ddot{\mathbf{r}}&lt;br /&gt;
=&lt;br /&gt;
-GM\frac{\mathbf{r}}{r^3}&lt;br /&gt;
-&lt;br /&gt;
Gm\frac{\mathbf{r}}{r^3}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\boxed{&lt;br /&gt;
\ddot{\mathbf{r}}&lt;br /&gt;
=&lt;br /&gt;
-G(M+m)\frac{\mathbf{r}}{r^3}&lt;br /&gt;
}&lt;br /&gt;
$$&lt;br /&gt;
&lt;br /&gt;
Usually, we note&lt;br /&gt;
&lt;br /&gt;
$$&lt;br /&gt;
\boxed{&lt;br /&gt;
\mu=G(M+m)&lt;br /&gt;
}&lt;br /&gt;
$$&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1785&amp;diff=7870</id>
		<title>Item:Q1785</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1785&amp;diff=7870"/>
		<updated>2026-09-24T14:35:31Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Planetary orbit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1785&amp;diff=7869</id>
		<title>Item:Q1785</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1785&amp;diff=7869"/>
		<updated>2026-09-24T14:35:31Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Planetary orbit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Gravitational_potential_energy&amp;diff=7868</id>
		<title>Gravitational potential energy</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Gravitational_potential_energy&amp;diff=7868"/>
		<updated>2026-09-24T13:42:55Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Created page with &amp;quot;Gravitational potential energy, commonly noted $U$, refers to the energy incorporated in a system as a result of the gravitational attraction between its elements.  == Zero reference point ==  Generally, we define the zero reference point:  {{#content:Q1779}}  Since there is no gravitational interaction when objects are at an infinite distance from each other.  Then, the gravitational potential energy of a system measures the amount of work done by gravitational forces t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gravitational potential energy, commonly noted $U$, refers to the energy incorporated in a system as a result of the gravitational attraction between its elements.&lt;br /&gt;
&lt;br /&gt;
== Zero reference point ==&lt;br /&gt;
&lt;br /&gt;
Generally, we define the zero reference point:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1779}}&lt;br /&gt;
&lt;br /&gt;
Since there is no gravitational interaction when objects are at an infinite distance from each other.&lt;br /&gt;
&lt;br /&gt;
Then, the gravitational potential energy of a system measures the amount of work done by gravitational forces to move all masses of the system away from each other until the distance between them is infinite.&lt;br /&gt;
&lt;br /&gt;
== Basic case: 2 point masses ==&lt;br /&gt;
&lt;br /&gt;
For two point masses $m$, $M$, we can calculate the gravitational potential energy of the system mostly easily by constructing a cartesian coordinate system with one of the point masses, $M$, at the origin.&lt;br /&gt;
&lt;br /&gt;
Then, if $m$ has position vector $ \mathbf r_1$:&lt;br /&gt;
&lt;br /&gt;
$$\mathbf F_g(m)=-G\frac{Mm}{r_1^2}\hat{\mathbf r}_1$$&lt;br /&gt;
&lt;br /&gt;
The potential energy of the system is:&lt;br /&gt;
&lt;br /&gt;
$$U=-\int_{\infty}^{r_1}\left(-G\frac{Mm}{r^2}\right) \hat{\mathbf r} \cdot dr=-G\frac{Mm}{r}$$&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
$$\hat{\mathbf r} \cdot dr = dr$$&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Many point masses ==&lt;br /&gt;
&lt;br /&gt;
Recall the gravitational potential energy between 2 point masses is&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1780}}&lt;br /&gt;
&lt;br /&gt;
Applying the formula to all pairs of point masses in the system:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1781}}&lt;br /&gt;
&lt;br /&gt;
We can similarly derive a formula for the gravitational potential energy of a point mass external to the system:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1782}}&lt;br /&gt;
&lt;br /&gt;
== Continuous mass distribution ==&lt;br /&gt;
&lt;br /&gt;
Any generic mass system can be modelled by a continuous mass distribution, with $\rho=0$ where there is no mass.&lt;br /&gt;
&lt;br /&gt;
If the density at point with position vector $\mathbf{r}$ is $\rho(\mathbf{r})$:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1783}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
$dV=dr^3$: infinitesimal volume&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gravitational potential ==&lt;br /&gt;
&lt;br /&gt;
If a test mass $m$ has gravitational potential energy $U(\mathbf{r})$ at a point, then the gravitational potential at that point is&lt;br /&gt;
&lt;br /&gt;
$$\Phi(\mathbf{r})=\frac{U(\mathbf{r})}{m}$$&lt;br /&gt;
&lt;br /&gt;
For another test mass $m_1$, the gravitational potential energy at the same point is then simply:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1784}}&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1784&amp;diff=7867</id>
		<title>Item:Q1784</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1784&amp;diff=7867"/>
		<updated>2026-09-24T13:40:52Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy and gravitational potential&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1784&amp;diff=7866</id>
		<title>Item:Q1784</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1784&amp;diff=7866"/>
		<updated>2026-09-24T13:40:52Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy and gravitational potential&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Classical_mechanics&amp;diff=7865</id>
		<title>Classical mechanics</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Classical_mechanics&amp;diff=7865"/>
		<updated>2026-09-24T13:34:58Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: /* Gravity: any two mass attracts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Classical mechanics is one framework to the study of [[mechanics]].&lt;br /&gt;
&lt;br /&gt;
== Validity ==&lt;br /&gt;
&lt;br /&gt;
== Vector description ==&lt;br /&gt;
&lt;br /&gt;
Concise description of mechanical systems can be provided with [[vector]]s.&lt;br /&gt;
&lt;br /&gt;
=== Reference frame ===&lt;br /&gt;
&lt;br /&gt;
A reference frame is defined by an origin $O$, and the three unit vectors for each dimension of space: $\overrightarrow{x}$, $\overrightarrow{y}$, and $\overrightarrow{z}$.&lt;br /&gt;
&lt;br /&gt;
It can be noted as:&lt;br /&gt;
&lt;br /&gt;
$$R(O;\overrightarrow{x},\overrightarrow{y},\overrightarrow{z})$$&lt;br /&gt;
&lt;br /&gt;
Conventionally, we choose unit vectors perpendicular to each other ($\overrightarrow{x}\bot\overrightarrow{y}\bot\overrightarrow{z}$), so each spatial direction is independent of another.&lt;br /&gt;
&lt;br /&gt;
=== Objects in the reference frame ===&lt;br /&gt;
&lt;br /&gt;
==== Motion: Position, velocity, accelaration ====&lt;br /&gt;
&lt;br /&gt;
For an object (S) centered at point $P$, its &#039;&#039;&#039;position&#039;&#039;&#039; relative to reference frame $R$ can be described by its position vector $\overrightarrow{OP}=(\overrightarrow{x_P},\overrightarrow{y_P},\overrightarrow{z_P})$.&lt;br /&gt;
&lt;br /&gt;
Then velocity, defined as the instantaneous change in position with respect to time, is then:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{v_S}=\frac{d \overrightarrow{OP}}{dt}=(\overrightarrow{v_x},\overrightarrow{v_y},\overrightarrow{v_z})$$&lt;br /&gt;
&lt;br /&gt;
Finally, acceleration, defined as the instantaneous change in velocity with respect to time, is then:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{a_S}=\frac{d \overrightarrow{v_S}}{dt}=(\overrightarrow{a_x},\overrightarrow{a_y},\overrightarrow{a_z})$$&lt;br /&gt;
&lt;br /&gt;
==== Mechanical contact: Force and moments ====&lt;br /&gt;
&lt;br /&gt;
Any &#039;&#039;force&#039;&#039; $\overrightarrow{F}$ on object $(S)$ can be decomposed into component forces in each of the three independent spatial direction:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{F}= \overrightarrow{F_x}+\overrightarrow{F_y}+\overrightarrow{F_z}$$&lt;br /&gt;
&lt;br /&gt;
Therefore, it can be described as a vector:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{F}= (F_x,F_y,F_z)$$&lt;br /&gt;
&lt;br /&gt;
where $$F_x=\left\| \overrightarrow{F_x} \right\|$$ and so on.&lt;br /&gt;
&lt;br /&gt;
As a result, if the force $\overrightarrow{F}$ is applied to point $A$ the &#039;&#039;moment&#039;&#039; $M(\overrightarrow{F}\to S)_B$ caused by such force at point $B$ is:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{M}(\overrightarrow{F}\to S)_B=\overrightarrow{BA}\wedge \overrightarrow{F}$$&lt;br /&gt;
&lt;br /&gt;
It can also be decomposed into components along three independent spatial directions:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{M}=(M_x,M_y,M_z)$$&lt;br /&gt;
&lt;br /&gt;
== Key principles ==&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 1st law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 1st law describes the phenomenon &#039;&#039;&#039;inertia&#039;&#039;&#039;: when the overall net external force is zero, the velocity of an object is maintained.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1766}}&lt;br /&gt;
&lt;br /&gt;
The state that $\sum \overrightarrow{F}_{ext}=0$ is known &#039;&#039;&#039;mechanical equilibrium&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 2nd law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 2nd law describes the relationship between force, mass, and acceleration: the acceleration is proportional to force and the inverse of mass.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1767}}&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 3rd law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 3rd law describes the reciprocity of force: when object $(S1)$ applies a force on object $(S2)$, $(S2)$ must apply a force opposite to $(S1)$ and equal in magnitude.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1768}}&lt;br /&gt;
&lt;br /&gt;
=== Conservation of momentum ===&lt;br /&gt;
&lt;br /&gt;
For any closed system, the momentum, defined as the product of mass and velocity (m\overrightarrow{v}), is conserved before and after any mechanical interaction within the system (including collision).&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, for a closed system of $n$ objects, the principle can be expressed as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1769}}&lt;br /&gt;
&lt;br /&gt;
where $C$ is a constant.&lt;br /&gt;
&lt;br /&gt;
Any change to momentum must be a direct result of an external force $\overrightarrow{F_{ext}}$ acting on a member of the system for a duration $t$. This change in momentum, known as &#039;&#039;impulse&#039;&#039;, satisfies the following relationship:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1770}}&lt;br /&gt;
&lt;br /&gt;
=== Any motion carries kinetic energy ===&lt;br /&gt;
&lt;br /&gt;
The kinetic energy of an object of mass $m$ and velocity $\overrightarrow{v}$ is:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1771}}&lt;br /&gt;
&lt;br /&gt;
Any change in kinetic energy, is the result of an external force acting over a given distance:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1773}}&lt;br /&gt;
&lt;br /&gt;
=== Conservation of energy ===&lt;br /&gt;
&lt;br /&gt;
In a closed system, energy is conserved. It can be transformed from one form to another, but not created or destroyed:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1772}}&lt;br /&gt;
&lt;br /&gt;
=== Gravity: any two mass attracts ===&lt;br /&gt;
&lt;br /&gt;
Two point masses at points $A$ and $B$ exerts a gravitational force on each other:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1777}}&lt;br /&gt;
&lt;br /&gt;
According to [[shell theorem]], spherically symmetric shapes can be approximated by point masses.&lt;br /&gt;
&lt;br /&gt;
For real-world objects, whose shape may be irregular, if the distance between the object is much larger than the size of a given object ($\left\| \overrightarrow{AB} \right\|\gg R_A$), that object may be approximated as a point mass.&lt;br /&gt;
&lt;br /&gt;
Otherwise, for arbitrary real-world objects:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1778}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Symbol !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| $\mathbf r_A$ || position vector of an infinitesimal piece of body $A$.&lt;br /&gt;
|-&lt;br /&gt;
| $\mathbf r_B$ || position of an infinitesimal piece of body $B$.&lt;br /&gt;
|-&lt;br /&gt;
| $\rho_A(\mathbf r_A), \rho_B(\mathbf r_B)$ || density at those points.&lt;br /&gt;
|-&lt;br /&gt;
| $dV_A=dr_A^3, dV_B=dr_B^3$ || infinitesimal volumes.&lt;br /&gt;
|-&lt;br /&gt;
| $dm_A=\rho_A dV_A$, $dm_B=\rho_B dV_B$ || infinitesimal masses.&lt;br /&gt;
|-&lt;br /&gt;
| $\lvert \mathbf r_B-\mathbf r_A\rvert$ || distance between the two infinitesimal pieces.&lt;br /&gt;
|-&lt;br /&gt;
| $\dfrac{\mathbf r_B-\mathbf r_A}{\lvert \mathbf r_B-\mathbf r_A\rvert^3}$ || unit direction from $A$-piece to $B$-piece, divided by distance squared.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The potential energy as a result of gravitational attraction is known as [[gravitational potential energy]].&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1783&amp;diff=7864</id>
		<title>Item:Q1783</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1783&amp;diff=7864"/>
		<updated>2026-09-24T13:22:00Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy of continuous mass distribution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1783&amp;diff=7863</id>
		<title>Item:Q1783</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1783&amp;diff=7863"/>
		<updated>2026-09-24T13:22:00Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy of continuous mass distribution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1782&amp;diff=7862</id>
		<title>Item:Q1782</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1782&amp;diff=7862"/>
		<updated>2026-09-24T13:12:53Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy between a point mass and a system of many point masses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1782&amp;diff=7861</id>
		<title>Item:Q1782</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1782&amp;diff=7861"/>
		<updated>2026-09-24T13:12:53Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy between a point mass and a system of many point masses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1781&amp;diff=7860</id>
		<title>Item:Q1781</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1781&amp;diff=7860"/>
		<updated>2026-09-24T12:59:17Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy between many point masses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1781&amp;diff=7859</id>
		<title>Item:Q1781</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1781&amp;diff=7859"/>
		<updated>2026-09-24T12:59:17Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy between many point masses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1780&amp;diff=7858</id>
		<title>Item:Q1780</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1780&amp;diff=7858"/>
		<updated>2026-09-24T12:54:09Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy between two point masses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1780&amp;diff=7857</id>
		<title>Item:Q1780</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1780&amp;diff=7857"/>
		<updated>2026-09-24T12:54:09Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational potential energy between two point masses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1779&amp;diff=7856</id>
		<title>Item:Q1779</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1779&amp;diff=7856"/>
		<updated>2026-09-24T12:37:27Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Zero reference point for gravitational potential energy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1779&amp;diff=7855</id>
		<title>Item:Q1779</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1779&amp;diff=7855"/>
		<updated>2026-09-24T12:37:27Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Zero reference point for gravitational potential energy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Classical_mechanics&amp;diff=7835</id>
		<title>Classical mechanics</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Classical_mechanics&amp;diff=7835"/>
		<updated>2026-09-23T12:48:26Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Classical mechanics is one framework to the study of [[mechanics]].&lt;br /&gt;
&lt;br /&gt;
== Validity ==&lt;br /&gt;
&lt;br /&gt;
== Vector description ==&lt;br /&gt;
&lt;br /&gt;
Concise description of mechanical systems can be provided with [[vector]]s.&lt;br /&gt;
&lt;br /&gt;
=== Reference frame ===&lt;br /&gt;
&lt;br /&gt;
A reference frame is defined by an origin $O$, and the three unit vectors for each dimension of space: $\overrightarrow{x}$, $\overrightarrow{y}$, and $\overrightarrow{z}$.&lt;br /&gt;
&lt;br /&gt;
It can be noted as:&lt;br /&gt;
&lt;br /&gt;
$$R(O;\overrightarrow{x},\overrightarrow{y},\overrightarrow{z})$$&lt;br /&gt;
&lt;br /&gt;
Conventionally, we choose unit vectors perpendicular to each other ($\overrightarrow{x}\bot\overrightarrow{y}\bot\overrightarrow{z}$), so each spatial direction is independent of another.&lt;br /&gt;
&lt;br /&gt;
=== Objects in the reference frame ===&lt;br /&gt;
&lt;br /&gt;
==== Motion: Position, velocity, accelaration ====&lt;br /&gt;
&lt;br /&gt;
For an object (S) centered at point $P$, its &#039;&#039;&#039;position&#039;&#039;&#039; relative to reference frame $R$ can be described by its position vector $\overrightarrow{OP}=(\overrightarrow{x_P},\overrightarrow{y_P},\overrightarrow{z_P})$.&lt;br /&gt;
&lt;br /&gt;
Then velocity, defined as the instantaneous change in position with respect to time, is then:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{v_S}=\frac{d \overrightarrow{OP}}{dt}=(\overrightarrow{v_x},\overrightarrow{v_y},\overrightarrow{v_z})$$&lt;br /&gt;
&lt;br /&gt;
Finally, acceleration, defined as the instantaneous change in velocity with respect to time, is then:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{a_S}=\frac{d \overrightarrow{v_S}}{dt}=(\overrightarrow{a_x},\overrightarrow{a_y},\overrightarrow{a_z})$$&lt;br /&gt;
&lt;br /&gt;
==== Mechanical contact: Force and moments ====&lt;br /&gt;
&lt;br /&gt;
Any &#039;&#039;force&#039;&#039; $\overrightarrow{F}$ on object $(S)$ can be decomposed into component forces in each of the three independent spatial direction:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{F}= \overrightarrow{F_x}+\overrightarrow{F_y}+\overrightarrow{F_z}$$&lt;br /&gt;
&lt;br /&gt;
Therefore, it can be described as a vector:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{F}= (F_x,F_y,F_z)$$&lt;br /&gt;
&lt;br /&gt;
where $$F_x=\left\| \overrightarrow{F_x} \right\|$$ and so on.&lt;br /&gt;
&lt;br /&gt;
As a result, if the force $\overrightarrow{F}$ is applied to point $A$ the &#039;&#039;moment&#039;&#039; $M(\overrightarrow{F}\to S)_B$ caused by such force at point $B$ is:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{M}(\overrightarrow{F}\to S)_B=\overrightarrow{BA}\wedge \overrightarrow{F}$$&lt;br /&gt;
&lt;br /&gt;
It can also be decomposed into components along three independent spatial directions:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{M}=(M_x,M_y,M_z)$$&lt;br /&gt;
&lt;br /&gt;
== Key principles ==&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 1st law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 1st law describes the phenomenon &#039;&#039;&#039;inertia&#039;&#039;&#039;: when the overall net external force is zero, the velocity of an object is maintained.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1766}}&lt;br /&gt;
&lt;br /&gt;
The state that $\sum \overrightarrow{F}_{ext}=0$ is known &#039;&#039;&#039;mechanical equilibrium&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 2nd law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 2nd law describes the relationship between force, mass, and acceleration: the acceleration is proportional to force and the inverse of mass.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1767}}&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 3rd law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 3rd law describes the reciprocity of force: when object $(S1)$ applies a force on object $(S2)$, $(S2)$ must apply a force opposite to $(S1)$ and equal in magnitude.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1768}}&lt;br /&gt;
&lt;br /&gt;
=== Conservation of momentum ===&lt;br /&gt;
&lt;br /&gt;
For any closed system, the momentum, defined as the product of mass and velocity (m\overrightarrow{v}), is conserved before and after any mechanical interaction within the system (including collision).&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, for a closed system of $n$ objects, the principle can be expressed as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1769}}&lt;br /&gt;
&lt;br /&gt;
where $C$ is a constant.&lt;br /&gt;
&lt;br /&gt;
Any change to momentum must be a direct result of an external force $\overrightarrow{F_{ext}}$ acting on a member of the system for a duration $t$. This change in momentum, known as &#039;&#039;impulse&#039;&#039;, satisfies the following relationship:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1770}}&lt;br /&gt;
&lt;br /&gt;
=== Any motion carries kinetic energy ===&lt;br /&gt;
&lt;br /&gt;
The kinetic energy of an object of mass $m$ and velocity $\overrightarrow{v}$ is:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1771}}&lt;br /&gt;
&lt;br /&gt;
Any change in kinetic energy, is the result of an external force acting over a given distance:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1773}}&lt;br /&gt;
&lt;br /&gt;
=== Conservation of energy ===&lt;br /&gt;
&lt;br /&gt;
In a closed system, energy is conserved. It can be transformed from one form to another, but not created or destroyed:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1772}}&lt;br /&gt;
&lt;br /&gt;
=== Gravity: any two mass attracts ===&lt;br /&gt;
&lt;br /&gt;
Two point masses at points $A$ and $B$ exerts a gravitational force on each other:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1777}}&lt;br /&gt;
&lt;br /&gt;
According to [[shell theorem]], spherically symmetric shapes can be approximated by point masses.&lt;br /&gt;
&lt;br /&gt;
For real-world objects, whose shape may be irregular, if the distance between the object is much larger than the size of a given object ($\left\| \overrightarrow{AB} \right\|\gg R_A$), that object may be approximated as a point mass.&lt;br /&gt;
&lt;br /&gt;
Otherwise, for arbitrary real-world objects:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1778}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Symbol !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| $\mathbf r_A$ || position of a tiny piece of body $A$.&lt;br /&gt;
|-&lt;br /&gt;
| $\mathbf r_B$ || position of a tiny piece of body $B$.&lt;br /&gt;
|-&lt;br /&gt;
| $\rho_A(\mathbf r_A), \rho_B(\mathbf r_B)$ || density at those points.&lt;br /&gt;
|-&lt;br /&gt;
| $dV_A, dV_B$ || tiny volumes.&lt;br /&gt;
|-&lt;br /&gt;
| $dm_A=\rho_A dV_A$, $dm_B=\rho_B dV_B$ || tiny masses.&lt;br /&gt;
|-&lt;br /&gt;
| $\lvert \mathbf r_B-\mathbf r_A\rvert$ || distance between the two tiny pieces.&lt;br /&gt;
|-&lt;br /&gt;
| $\dfrac{\mathbf r_B-\mathbf r_A}{\lvert \mathbf r_B-\mathbf r_A\rvert^3}$ || unit direction from $A$-piece to $B$-piece, divided by distance squared.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=User:Rongzhou/Nvim_Regex&amp;diff=7834</id>
		<title>User:Rongzhou/Nvim Regex</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=User:Rongzhou/Nvim_Regex&amp;diff=7834"/>
		<updated>2026-09-23T07:06:31Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: /* Katex */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Markdown /md  ==&lt;br /&gt;
&lt;br /&gt;
Text &amp;lt;&amp;gt; list&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; copy&amp;gt;&lt;br /&gt;
:%s#^#- #&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; copy&amp;gt;&lt;br /&gt;
:%s#^- ##&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Katex ==&lt;br /&gt;
&lt;br /&gt;
\[ \( &amp;lt;&amp;gt; $$ $ separator change:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; copy&amp;gt;&lt;br /&gt;
:%s/\(\\(\(.\{-}\)\\)\)\|\(\\\[\(\_.\{-}\)\\\]\)/\=submatch(1) != &#039;&#039; ? &#039;$&#039;.submatch(2).&#039;$&#039; : &#039;$$&#039;.submatch(4).&#039;$$&#039;/g&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; copy&amp;gt;&lt;br /&gt;
:%s/\$\$\(\_.\{-}\)\$\$\|\$\(.\{-}\)\$/\=submatch(0) =~ &#039;^\$\$&#039; ? &#039;\[&#039;.submatch(1).&#039;\]&#039; : &#039;\(&#039;.submatch(2).&#039;\)&#039;/g&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Classical_mechanics&amp;diff=7833</id>
		<title>Classical mechanics</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Classical_mechanics&amp;diff=7833"/>
		<updated>2026-09-23T06:47:23Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Created page with &amp;quot;Classical mechanics is one framework to the study of mechanics.  == Validity ==  == Vector description ==  Concise description of mechanical systems can be provided with vectors.  === Reference frame ===  A reference frame is defined by an origin $O$, and the three unit vectors for each dimension of space: $\overrightarrow{x}$, $\overrightarrow{y}$, and $\overrightarrow{z}$.  It can be noted as:  $$R(O;\overrightarrow{x},\overrightarrow{y},\overrightarrow{z})$$...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Classical mechanics is one framework to the study of [[mechanics]].&lt;br /&gt;
&lt;br /&gt;
== Validity ==&lt;br /&gt;
&lt;br /&gt;
== Vector description ==&lt;br /&gt;
&lt;br /&gt;
Concise description of mechanical systems can be provided with [[vector]]s.&lt;br /&gt;
&lt;br /&gt;
=== Reference frame ===&lt;br /&gt;
&lt;br /&gt;
A reference frame is defined by an origin $O$, and the three unit vectors for each dimension of space: $\overrightarrow{x}$, $\overrightarrow{y}$, and $\overrightarrow{z}$.&lt;br /&gt;
&lt;br /&gt;
It can be noted as:&lt;br /&gt;
&lt;br /&gt;
$$R(O;\overrightarrow{x},\overrightarrow{y},\overrightarrow{z})$$&lt;br /&gt;
&lt;br /&gt;
Conventionally, we choose unit vectors perpendicular to each other ($\overrightarrow{x}\bot\overrightarrow{y}\bot\overrightarrow{z}$), so each spatial direction is independent of another.&lt;br /&gt;
&lt;br /&gt;
=== Objects in the reference frame ===&lt;br /&gt;
&lt;br /&gt;
==== Motion: Position, velocity, accelaration ====&lt;br /&gt;
&lt;br /&gt;
For an object (S) centered at point $P$, its &#039;&#039;&#039;position&#039;&#039;&#039; relative to reference frame $R$ can be described by its position vector $\overrightarrow{OP}=(\overrightarrow{x_P},\overrightarrow{y_P},\overrightarrow{z_P})$.&lt;br /&gt;
&lt;br /&gt;
Then velocity, defined as the instantaneous change in position with respect to time, is then:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{v_S}=\frac{d \overrightarrow{OP}}{dt}=(\overrightarrow{v_x},\overrightarrow{v_y},\overrightarrow{v_z})$$&lt;br /&gt;
&lt;br /&gt;
Finally, acceleration, defined as the instantaneous change in velocity with respect to time, is then:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{a_S}=\frac{d \overrightarrow{v_S}}{dt}=(\overrightarrow{a_x},\overrightarrow{a_y},\overrightarrow{a_z})$$&lt;br /&gt;
&lt;br /&gt;
==== Mechanical contact: Force and moments ====&lt;br /&gt;
&lt;br /&gt;
Any &#039;&#039;force&#039;&#039; $\overrightarrow{F}$ on object $(S)$ can be decomposed into component forces in each of the three independent spatial direction:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{F}= \overrightarrow{F_x}+\overrightarrow{F_y}+\overrightarrow{F_z}$$&lt;br /&gt;
&lt;br /&gt;
Therefore, it can be described as a vector:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{F}= (F_x,F_y,F_z)$$&lt;br /&gt;
&lt;br /&gt;
where $$F_x=\left\| \overrightarrow{F_x} \right\|$$ and so on.&lt;br /&gt;
&lt;br /&gt;
As a result, if the force $\overrightarrow{F}$ is applied to point $A$ the &#039;&#039;moment&#039;&#039; $M(\overrightarrow{F}\to S)_B$ caused by such force at point $B$ is:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{M}(\overrightarrow{F}\to S)_B=\overrightarrow{BA}\wedge \overrightarrow{F}$$&lt;br /&gt;
&lt;br /&gt;
It can also be decomposed into components along three independent spatial directions:&lt;br /&gt;
&lt;br /&gt;
$$\overrightarrow{M}=(M_x,M_y,M_z)$$&lt;br /&gt;
&lt;br /&gt;
== Key principles ==&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 1st law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 1st law describes the phenomenon &#039;&#039;&#039;inertia&#039;&#039;&#039;: when the overall net external force is zero, the velocity of an object is maintained.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1766}}&lt;br /&gt;
&lt;br /&gt;
The state that $\sum \overrightarrow{F}_{ext}=0$ is known &#039;&#039;&#039;mechanical equilibrium&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 2nd law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 2nd law describes the relationship between force, mass, and acceleration: the acceleration is proportional to force and the inverse of mass.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1767}}&lt;br /&gt;
&lt;br /&gt;
=== Newton&#039;s 3rd law ===&lt;br /&gt;
&lt;br /&gt;
Newton&#039;s 3rd law describes the reciprocity of force: when object $(S1)$ applies a force on object $(S2)$, $(S2)$ must apply a force opposite to $(S1)$ and equal in magnitude.&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, it can be written as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1768}}&lt;br /&gt;
&lt;br /&gt;
=== Conservation of momentum ===&lt;br /&gt;
&lt;br /&gt;
For any closed system, the momentum, defined as the product of mass and velocity (m\overrightarrow{v}), is conserved before and after any mechanical interaction within the system (including collision).&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In vector notation, for a closed system of $n$ objects, the principle can be expressed as:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1769}}&lt;br /&gt;
&lt;br /&gt;
where $C$ is a constant.&lt;br /&gt;
&lt;br /&gt;
Any change to momentum must be a direct result of an external force $\overrightarrow{F_{ext}}$ acting on a member of the system for a duration $t$. This change in momentum, known as &#039;&#039;impulse&#039;&#039;, satisfies the following relationship:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1770}}&lt;br /&gt;
&lt;br /&gt;
=== Any motion carries kinetic energy ===&lt;br /&gt;
&lt;br /&gt;
The kinetic energy of an object of mass $m$ and velocity $\overrightarrow{v}$ is:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1771}}&lt;br /&gt;
&lt;br /&gt;
Any change in kinetic energy, is the result of an external force acting over a given distance:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1773}}&lt;br /&gt;
&lt;br /&gt;
=== Conservation of energy ===&lt;br /&gt;
&lt;br /&gt;
In a closed system, energy is conserved. It can be transformed from one form to another, but not created or destroyed:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1772}}&lt;br /&gt;
&lt;br /&gt;
=== Gravity: any two mass attracts ===&lt;br /&gt;
&lt;br /&gt;
Two point masses at points $A$ and $B$ exerts a gravitational force on each other:&amp;lt;ref&amp;gt;{{#cite:Q1761}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1777}}&lt;br /&gt;
&lt;br /&gt;
According to [[shell theorem]], spherically symmetric shapes can be approximated by point masses.&lt;br /&gt;
&lt;br /&gt;
For real-world objects, whose shape may be irregular, if the distance between the object is much larger than the size of a given object ($\left\| \overrightarrow{AB} \right\|\gg R_A$), that object may be approximated as a point mass.&lt;br /&gt;
&lt;br /&gt;
Otherwise, for arbitrary real-world objects:&lt;br /&gt;
&lt;br /&gt;
{{#content:Q1778}}&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1778&amp;diff=7832</id>
		<title>Item:Q1778</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1778&amp;diff=7832"/>
		<updated>2026-09-23T06:40:28Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational force between two arbitrary objects (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1778&amp;diff=7831</id>
		<title>Item:Q1778</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1778&amp;diff=7831"/>
		<updated>2026-09-23T06:40:28Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational force between two arbitrary objects (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1777&amp;diff=7830</id>
		<title>Item:Q1777</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1777&amp;diff=7830"/>
		<updated>2026-09-22T20:55:51Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Updated the item for Gravitational force between two point masses (vector notation) from Special:Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1777&amp;diff=7829</id>
		<title>Item:Q1777</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1777&amp;diff=7829"/>
		<updated>2026-09-22T20:51:33Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational force between two point masses (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1777&amp;diff=7828</id>
		<title>Item:Q1777</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1777&amp;diff=7828"/>
		<updated>2026-09-22T20:51:33Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Gravitational force between two point masses (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=User:Rongzhou/Nvim_Regex&amp;diff=7827</id>
		<title>User:Rongzhou/Nvim Regex</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=User:Rongzhou/Nvim_Regex&amp;diff=7827"/>
		<updated>2026-09-22T20:42:33Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: /* Markdown /md */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Markdown /md  ==&lt;br /&gt;
&lt;br /&gt;
Text &amp;lt;&amp;gt; list&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; copy&amp;gt;&lt;br /&gt;
:%s#^#- #&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; copy&amp;gt;&lt;br /&gt;
:%s#^- ##&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Katex ==&lt;br /&gt;
&lt;br /&gt;
\[ \( &amp;lt;&amp;gt; $$ $ separator change:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; copy&amp;gt;&lt;br /&gt;
:%s/\\(\(.\{-}\)\\)/$\1$/g&lt;br /&gt;
:%s/\\\[\(.\{-}\)\\\]/$$\1$$/g&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot; copy&amp;gt;&lt;br /&gt;
:%s/\$\$\(.\{-}\)\$\$/\\[\1\\]/g&lt;br /&gt;
:%s/\$\(.\{-}\)\$/\\\(\1\\\)/g&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1773&amp;diff=7812</id>
		<title>Item:Q1773</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1773&amp;diff=7812"/>
		<updated>2026-09-22T19:51:49Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Updated the item for Work and force (vector notation) from Special:Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1773&amp;diff=7811</id>
		<title>Item:Q1773</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1773&amp;diff=7811"/>
		<updated>2026-09-22T19:51:16Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: /* wbsetclaim-update:2||1 */ Property:P4: \\Delta E_k=\\int \\vec F_{ext} \\cdot d\\vec r&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1773&amp;diff=7810</id>
		<title>Item:Q1773</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1773&amp;diff=7810"/>
		<updated>2026-09-22T19:49:47Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Work and force (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1773&amp;diff=7809</id>
		<title>Item:Q1773</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1773&amp;diff=7809"/>
		<updated>2026-09-22T19:49:47Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Work and force (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1771&amp;diff=7808</id>
		<title>Item:Q1771</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1771&amp;diff=7808"/>
		<updated>2026-09-22T19:42:40Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: /* wbsetclaim-update:2||1 */ Property:P4: E_k=\\frac{1}{2}m \\left\\| \\overrightarrow{v} \\right\\|²&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1772&amp;diff=7807</id>
		<title>Item:Q1772</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1772&amp;diff=7807"/>
		<updated>2026-09-22T19:38:38Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Conservation of energy (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1772&amp;diff=7806</id>
		<title>Item:Q1772</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1772&amp;diff=7806"/>
		<updated>2026-09-22T19:38:38Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Conservation of energy (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1771&amp;diff=7805</id>
		<title>Item:Q1771</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1771&amp;diff=7805"/>
		<updated>2026-09-22T19:37:53Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Kinetic energy and velocity (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1771&amp;diff=7804</id>
		<title>Item:Q1771</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1771&amp;diff=7804"/>
		<updated>2026-09-22T19:37:53Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Kinetic energy and velocity (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1770&amp;diff=7803</id>
		<title>Item:Q1770</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1770&amp;diff=7803"/>
		<updated>2026-09-22T16:46:42Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: impulse and force(vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1770&amp;diff=7802</id>
		<title>Item:Q1770</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1770&amp;diff=7802"/>
		<updated>2026-09-22T16:46:42Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: impulse and force(vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1769&amp;diff=7801</id>
		<title>Item:Q1769</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1769&amp;diff=7801"/>
		<updated>2026-09-22T16:40:30Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Conservation of momentum (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1769&amp;diff=7800</id>
		<title>Item:Q1769</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1769&amp;diff=7800"/>
		<updated>2026-09-22T16:40:30Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Conservation of momentum (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1768&amp;diff=7799</id>
		<title>Item:Q1768</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1768&amp;diff=7799"/>
		<updated>2026-09-22T16:32:12Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Newton&amp;#039;s 3rd law (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1768&amp;diff=7798</id>
		<title>Item:Q1768</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1768&amp;diff=7798"/>
		<updated>2026-09-22T16:32:12Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Newton&amp;#039;s 3rd law (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1767&amp;diff=7797</id>
		<title>Item:Q1767</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1767&amp;diff=7797"/>
		<updated>2026-09-22T16:29:13Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Newton&amp;#039;s 2nd law (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1767&amp;diff=7796</id>
		<title>Item:Q1767</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1767&amp;diff=7796"/>
		<updated>2026-09-22T16:29:13Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Newton&amp;#039;s 2nd law (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
	<entry>
		<id>https://wikibase.ronzz.org/index.php?title=Item:Q1766&amp;diff=7795</id>
		<title>Item:Q1766</title>
		<link rel="alternate" type="text/html" href="https://wikibase.ronzz.org/index.php?title=Item:Q1766&amp;diff=7795"/>
		<updated>2026-09-22T15:32:01Z</updated>

		<summary type="html">&lt;p&gt;Rongzhou: Added content item: Newton&amp;#039;s 1st law (vector notation)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Rongzhou</name></author>
	</entry>
</feed>