Classical mechanics: Difference between revisions
Created page with "Classical mechanics is one framework to the study of mechanics. == Validity == == Vector description == Concise description of mechanical systems can be provided with vectors. === Reference frame === A reference frame is defined by an origin $O$, and the three unit vectors for each dimension of space: $\overrightarrow{x}$, $\overrightarrow{y}$, and $\overrightarrow{z}$. It can be noted as: $$R(O;\overrightarrow{x},\overrightarrow{y},\overrightarrow{z})$$..." |
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{| class="wikitable" | |||
! Symbol !! Meaning | |||
|- | |||
| $\mathbf r_A$ || position vector of an infinitesimal piece of body $A$. | |||
|- | |||
| $\mathbf r_B$ || position of an infinitesimal piece of body $B$. | |||
|- | |||
| $\rho_A(\mathbf r_A), \rho_B(\mathbf r_B)$ || density at those points. | |||
|- | |||
| $dV_A=dr_A^3, dV_B=dr_B^3$ || infinitesimal volumes. | |||
|- | |||
| $dm_A=\rho_A dV_A$, $dm_B=\rho_B dV_B$ || infinitesimal masses. | |||
|- | |||
| $\lvert \mathbf r_B-\mathbf r_A\rvert$ || distance between the two infinitesimal pieces. | |||
|- | |||
| $\dfrac{\mathbf r_B-\mathbf r_A}{\lvert \mathbf r_B-\mathbf r_A\rvert^3}$ || unit direction from $A$-piece to $B$-piece, divided by distance squared. | |||
|} | |||
The potential energy as a result of gravitational attraction is known as [[gravitational potential energy]]. | |||
<blockquote> | |||
See also: [[Two body problem]] | |||
</blockquote> | |||
Latest revision as of 15:13, 24 September 2026
Classical mechanics is one framework to the study of mechanics.
Validity
Vector description
Concise description of mechanical systems can be provided with vectors.
Reference frame
A reference frame is defined by an origin $O$, and the three unit vectors for each dimension of space: $\overrightarrow{x}$, $\overrightarrow{y}$, and $\overrightarrow{z}$.
It can be noted as:
$$R(O;\overrightarrow{x},\overrightarrow{y},\overrightarrow{z})$$
Conventionally, we choose unit vectors perpendicular to each other ($\overrightarrow{x}\bot\overrightarrow{y}\bot\overrightarrow{z}$), so each spatial direction is independent of another.
Objects in the reference frame
Motion: Position, velocity, accelaration
For an object (S) centered at point $P$, its position relative to reference frame $R$ can be described by its position vector $\overrightarrow{OP}=(\overrightarrow{x_P},\overrightarrow{y_P},\overrightarrow{z_P})$.
Then velocity, defined as the instantaneous change in position with respect to time, is then:
$$\overrightarrow{v_S}=\frac{d \overrightarrow{OP}}{dt}=(\overrightarrow{v_x},\overrightarrow{v_y},\overrightarrow{v_z})$$
Finally, acceleration, defined as the instantaneous change in velocity with respect to time, is then:
$$\overrightarrow{a_S}=\frac{d \overrightarrow{v_S}}{dt}=(\overrightarrow{a_x},\overrightarrow{a_y},\overrightarrow{a_z})$$
Mechanical contact: Force and moments
Any force $\overrightarrow{F}$ on object $(S)$ can be decomposed into component forces in each of the three independent spatial direction:
$$\overrightarrow{F}= \overrightarrow{F_x}+\overrightarrow{F_y}+\overrightarrow{F_z}$$
Therefore, it can be described as a vector:
$$\overrightarrow{F}= (F_x,F_y,F_z)$$
where $$F_x=\left\| \overrightarrow{F_x} \right\|$$ and so on.
As a result, if the force $\overrightarrow{F}$ is applied to point $A$ the moment $M(\overrightarrow{F}\to S)_B$ caused by such force at point $B$ is:
$$\overrightarrow{M}(\overrightarrow{F}\to S)_B=\overrightarrow{BA}\wedge \overrightarrow{F}$$
It can also be decomposed into components along three independent spatial directions:
$$\overrightarrow{M}=(M_x,M_y,M_z)$$
Key principles
Newton's 1st law
Newton's 1st law describes the phenomenon inertia: when the overall net external force is zero, the velocity of an object is maintained.[1]
In vector notation, it can be written as:
The state that $\sum \overrightarrow{F}_{ext}=0$ is known mechanical equilibrium.
Newton's 2nd law
Newton's 2nd law describes the relationship between force, mass, and acceleration: the acceleration is proportional to force and the inverse of mass.[1]
In vector notation, it can be written as:
Newton's 3rd law
Newton's 3rd law describes the reciprocity of force: when object $(S1)$ applies a force on object $(S2)$, $(S2)$ must apply a force opposite to $(S1)$ and equal in magnitude.[1]
In vector notation, it can be written as:
Conservation of momentum
For any closed system, the momentum, defined as the product of mass and velocity (m\overrightarrow{v}), is conserved before and after any mechanical interaction within the system (including collision).[1]
In vector notation, for a closed system of $n$ objects, the principle can be expressed as:
where $C$ is a constant.
Any change to momentum must be a direct result of an external force $\overrightarrow{F_{ext}}$ acting on a member of the system for a duration $t$. This change in momentum, known as impulse, satisfies the following relationship:
Any motion carries kinetic energy
The kinetic energy of an object of mass $m$ and velocity $\overrightarrow{v}$ is:
Any change in kinetic energy, is the result of an external force acting over a given distance:[1]
Conservation of energy
In a closed system, energy is conserved. It can be transformed from one form to another, but not created or destroyed:[1]
Gravity: any two mass attracts
Two point masses at points $A$ and $B$ exerts a gravitational force on each other:[1]
According to shell theorem, spherically symmetric shapes can be approximated by point masses.
For real-world objects, whose shape may be irregular, if the distance between the object is much larger than the size of a given object ($\left\| \overrightarrow{AB} \right\|\gg R_A$), that object may be approximated as a point mass.
Otherwise, for arbitrary real-world objects:
| Symbol | Meaning |
|---|---|
| $\mathbf r_A$ | position vector of an infinitesimal piece of body $A$. |
| $\mathbf r_B$ | position of an infinitesimal piece of body $B$. |
| $\rho_A(\mathbf r_A), \rho_B(\mathbf r_B)$ | density at those points. |
| $dV_A=dr_A^3, dV_B=dr_B^3$ | infinitesimal volumes. |
| $dm_A=\rho_A dV_A$, $dm_B=\rho_B dV_B$ | infinitesimal masses. |
| $\lvert \mathbf r_B-\mathbf r_A\rvert$ | distance between the two infinitesimal pieces. |
| $\dfrac{\mathbf r_B-\mathbf r_A}{\lvert \mathbf r_B-\mathbf r_A\rvert^3}$ | unit direction from $A$-piece to $B$-piece, divided by distance squared. |
The potential energy as a result of gravitational attraction is known as gravitational potential energy.
See also: Two body problem